Credits and thanks
Last updated: October 24, 2026
The people who made GoatBlob, and those without whom it wouldn’t exist.
The team
- Idea and concept — Jules Ducloux, Joseph Ducloux, Lucien Ducloux & Marius Ducloux
- Design and development — Les Remarquables — https://les-remarquables.com
- Graphic design — Les Remarquables & Paréidolies
- Sound design — Les Remarquables
Thanks
Very special thanks to Claude and all its friends… and to you, for playing.
Thanks to our friends FKY, Van and AsheBarrett for their superb music, spinning on the game's turntable. Listen to them: FKY (Paranoman) — https://vimeo.com/fky · Van (Roller Derby Saved My Soul, Leaving Stone, Prisoner of Sogo II, Doomed) — https://soundcloud.com/user-930172765
Thanks to the Worms team (Team17) for all those frantic games — the game’s Holy Grenade is a little nod to you.
To my favourite beta testers: Alexandre Durand, Stéphane Vauxion, Joseph Ducloux, Lucien Ducloux and Marius Ducloux.
A special mention to Joseph Ducloux, who tested every nook and cranny of the game.
To Vincent Hardy, Belgian comic author, and to his fabulous character, Ashe Barrett.
The map
Map data comes from OpenStreetMap, © OpenStreetMap contributors, under the ODbL licence: https://www.openstreetmap.org/copyright
- MapLibre GL JS — the engine that draws the map
- OpenMapTiles & MapTiler — the tile schema and style
- Protomaps (PMTiles) — the map bundled in the app
- Overpass API — the places behind the role zones
- Photon (Komoot) & Base Adresse Nationale (IGN) — address search
- H3 (Uber) — the hexagonal grid of the territory
- Turf.js — the geometry of the loops
Free and open tools
GoatBlob stands on tools that others chose to share. Thank you:
- Angular, Capacitor & Nuxt — the app and this website
- Three.js — the 3D avatars
- Lucide — the icons
- Recursive (Arrow Type) — the heading typeface (OFL licence)
- Firebase — accounts and notifications
- ALTCHA — the tracking-free captcha of the contact form
- Node.js, Express & PostgreSQL — the server